Abstract
With the arrival of the fifth generation (5G) radio access, there are numerous opportunities and challenges for the new worlds of Virtual Reality (VR) and Augmented Reality (AR). This abstract examines the promises of 5G networks, the future needs of VR and AR, and how 5G will integrate with VR and AR, including the impact of edge computing on VR and AR and the benefits that edge computing will offer in an intelligent 5G mobile environment. The possible challenges on devices and power consumption are also discussed. We take AR navigation as a mobility-based example to explain how 5G will enable AR and compare the different AR experiences.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
Bibliography
ARML 2.0 SWG. Open Geospatial Consortium website. Open Geospatial Consortium. Retrieved November 12, 2013.
Begole, B. Why the internet pipe will burst if virtual reality takes off. Retrieved from http://www.forbes.com/sites/valleyvoices/2016/02/09/why-theinternet-pipes-will-burst-if-virtual-reality-takes-off/.
Chakareski, J. (2017). VR/AR immersive communication: Caching, edge computing, and transmission trade-offs. In Proceedings of the Workshop on Virtual Reality and Augmented Reality Network. ACM (pp. 36–41).
From the ABI Research and Qualcomm: Augmented and Virtual Reality: The First Wave of 5G Killer Apps. White paper (2017). https://www.abiresearch.com/whitepapers/augmented-and-virtual-reality-first-wave-5g-killer/.
Goldman Sachs. Virtual and Augmented Reality Industry Report. January 13, 2016.
Hammerschmidt, C. (2016). GaN power amplifier addresses 5G technology August 04, 2016. https://www.eenewseurope.com/news/gan-power-amplifier-addresses-5g-technology-0.
Hauswald, J., Laurenzano, M. A., Zhang, Y., et al. (2015). Sirius: An open end-to-end voice and vision personal assistant and its implications for future warehouse scale computers. ACM SIGPLAN Notices. ACM, 50(4), 223–238.
Hoffman, Chris. What is 5G, and how fast will it be?. How-To Geek website. How-To Geek LLC, January 7, 2019, January 23, 2019.
Interview with Solutions Architecture Team at Nvidia Corporation. November 3, 2016.
Kelly, K. (2016, April). The Untold Story of Magic Leap, the World’s Most Secretive Startup. WIRED. Retrieved March 13, 2017.
Mitra, R. N., & Agrawal, D. P. (2015). 5G mobile technology: A survey. ICT Express,1(3), 132–137.
Mundy, J. (2018). How will 5G boost VR and AR? Retrieved from https://5g.co.uk/guides/5g-virtual-reality-and-augmented-reality/.
Nordquist, B. (2016). The Rise of the GPU. August 21, 2016.
Nordrum, A., Clark, K. (2017) Everything you need to know about 5G. IEEE Spectrum Magazine. Institute of Electrical and Electronic Engineers. January 27, 2017 (January 23, 2019).
Sarbazi-Azad, H. (2016). Advances in GPU research and practice. Morgan Kaufmann.
Seam, A., Poll, A., Wright, R., Mueller, J., Hoodbhoy, F. (2017). Enabling mobile augmented and virtual reality with 5G networks.
Steam Hardware & Software Survey. http://store.steampowered.com/hwsurvey. Accessed on December 2016.
Sukhmani, S., Sadeghi, M., Erol-Kantarci, M. et al. (2018). Edge caching and computing in 5G for mobile AR/VR and tactile internet. IEEE MultiMedia.
Van Krevelen, D. W. F., & Poelman, R. (2010). A survey of augmented reality technologies, applications and limitations. International Journal of Virtual Reality,9(2), 1.
WebVR API. Mozilla Developer Network. Retrieved 2015-11-04.
ZTE, SoftBank achieve 956 Mbps in Massive MIMO test. FierceWireless. Retrieved 2019-04-11.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this chapter
Cite this chapter
Zhuang, Y., Qu, T., Wong, J., Wan, W., Claudia tom Dieck, M., Jung, T. (2020). Using 5G Mobile to Enable the Growing Slate of VR and AR Applications. In: Jung, T., tom Dieck, M.C., Rauschnabel, P.A. (eds) Augmented Reality and Virtual Reality. Progress in IS. Springer, Cham. https://doi.org/10.1007/978-3-030-37869-1_16
Download citation
DOI: https://doi.org/10.1007/978-3-030-37869-1_16
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-37868-4
Online ISBN: 978-3-030-37869-1
eBook Packages: Business and ManagementBusiness and Management (R0)