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Using 5G Mobile to Enable the Growing Slate of VR and AR Applications

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Augmented Reality and Virtual Reality

Part of the book series: Progress in IS ((PROIS))

Abstract

With the arrival of the fifth generation (5G) radio access, there are numerous opportunities and challenges for the new worlds of Virtual Reality (VR) and Augmented Reality (AR). This abstract examines the promises of 5G networks, the future needs of VR and AR, and how 5G will integrate with VR and AR, including the impact of edge computing on VR and AR and the benefits that edge computing will offer in an intelligent 5G mobile environment. The possible challenges on devices and power consumption are also discussed. We take AR navigation as a mobility-based example to explain how 5G will enable AR and compare the different AR experiences.

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Correspondence to Yufeng Zhuang .

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Zhuang, Y., Qu, T., Wong, J., Wan, W., Claudia tom Dieck, M., Jung, T. (2020). Using 5G Mobile to Enable the Growing Slate of VR and AR Applications. In: Jung, T., tom Dieck, M.C., Rauschnabel, P.A. (eds) Augmented Reality and Virtual Reality. Progress in IS. Springer, Cham. https://doi.org/10.1007/978-3-030-37869-1_16

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