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Introduction to Computer Graphics

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Book cover Advanced Guide to Python 3 Programming

Part of the book series: Undergraduate Topics in Computer Science ((UTICS))

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Abstract

Computer Graphics are everywhere; they are on your TV, in cinema adverts, the core of many films, on your tablet or mobile phone and certainly on your PC or Mac as well as on the dashboard of your car, on your smart watch and in childrens electronic toys. This chapter introduces this topic.

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Correspondence to John Hunt .

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© 2019 Springer Nature Switzerland AG

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Hunt, J. (2019). Introduction to Computer Graphics. In: Advanced Guide to Python 3 Programming. Undergraduate Topics in Computer Science. Springer, Cham. https://doi.org/10.1007/978-3-030-25943-3_2

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  • DOI: https://doi.org/10.1007/978-3-030-25943-3_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-25942-6

  • Online ISBN: 978-3-030-25943-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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