Advertisement

The Role of Education for the Social Uptake of Robotics: The Case of the eCraft2Learn Project

  • Dimitris AlimisisEmail author
  • Dimitrios Loukatos
  • Emmanouil Zoulias
  • Rene Alimisi
Conference paper
Part of the Biosystems & Biorobotics book series (BIOSYSROB, volume 25)

Abstract

This paper argues that the role of education is important for the social uptake of robotics in human life. This role is exemplified through an exemplary project activated in educational robotics. Lessons learnt from the eCraft2Learn project are presented to highlight the role of robotics education for familiarising young generations with robotics from childhood.

Notes

Acknowledgment

This work has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No. 780073 (INBOTS) and No. 731345 (eCraft2Learn).

References

  1. 1.
    Project INBOTS. http://inbots.eu
  2. 2.
    Alimisis, D.: Robotics in education & education in robotics: shifting focus from technology to pedagogy. In: Proceedings of the 3rd International Conference on Robotics in Education, RiE 2012, pp. 7–14. MatfyzPress, Czech Republic (2012)Google Scholar
  3. 3.
    Castro, E., Cecchi, F., Valente, M., Buselli, E., Salvini, P., Dario, P.: Can educational robotics introduce young children to robotics and how can we measure it? J. Comput. Assist. Learn. (2018).  https://doi.org/10.1111/jcal.12304CrossRefGoogle Scholar
  4. 4.
    Alimisis, D.: Educational robotics: open questions and new challenges. Themes Sci. Technol. Educ. 6(1), 63–71 (2013)Google Scholar
  5. 5.
    Papert, S., Harel, I.: Preface, situating constructionism. In: Harel, I., Papert, S. (eds.) Constructionism, Research Reports and Essays, 1985-1990, p. 1, Norwood (1991)Google Scholar
  6. 6.
    Project eCraft2Learn (2017-18). https://project.ecraft2learn.eu
  7. 7.
    Kahn, K., Winters, N.: Child-friendly programming interfaces to AI cloud services. In: Lavoué, É., Drachsler, H., Verbert, K., Broisin, J., Pérez-Sanagustín, M. (eds.) Data Driven Approaches in Digital Education, EC-TEL 2017. Lecture Notes in Computer Science, vol. 10474. Springer, Cham (2017)CrossRefGoogle Scholar
  8. 8.
    TinkerCAD. https://www.tinkercad.com/. Accessed 21 Oct 2018
  9. 9.
    Cura software. https://ultimaker.com/en/products/cura-software. Accessed 21 Oct 2018
  10. 10.
    Snap4Arduino. http://snap4arduino.rocks/. Accessed 21 Oct 2018
  11. 11.
    App Inventor. http://appinventor.mit.edu/explore. Accessed 21 Oct 2018
  12. 12.
    Blikstein, P.: Digital fabrication and ‘making’ in education: the democratization of invention. In: Walter-Herrmann, J., Büching, C. (eds.) FabLabs: Of Machines, Makers and Inventors. Transcript Publishers, Bielefeld (2013)Google Scholar
  13. 13.
    Schon, S., Ebner, M., Kumar, S.: The maker movement implications from modern fabrication, new digital gadgets, and hacking for creative learning and teaching. In: Canals, L. (ed.) eLearningPapers Special edition, pp. 86–100 (2014). http://www.openeducationeuropa.eu/en/article/Learning-in-cyber-physical-worlds_In-depth_39_2
  14. 14.
    Resnick, M., Rosenbaum, E.: Designing for tinkerability. In: Honey, M., Kanter, D. (eds.) Design, Make, Play: Growing the Next Generation of STEM Innovators, pp. 163–181. Routledge, London (2013)Google Scholar

Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Dimitris Alimisis
    • 1
    Email author
  • Dimitrios Loukatos
    • 1
  • Emmanouil Zoulias
    • 1
  • Rene Alimisi
    • 1
  1. 1.European Lab for Educational Technology-EDUMOTIVASpartaGreece

Personalised recommendations