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Immersive Virtual Environments: A Comparison of Mixed Reality and Virtual Reality Headsets for ASD Treatment

  • Tania Di MascioEmail author
  • Laura Tarantino
  • Giovanni De Gasperis
  • Chiara Pino
Conference paper
Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 1007)

Abstract

Since ’90s the use of ICT tools has been considered very promising in treatments of people with Autism Spectrum Disorder (ASD) experiencing difficulties in social communication and interaction. Recent literature agrees on potential benefits of Virtual Reality based treatment, particularly in learning processes related to social interaction. The study in this paper describes a usability experience of people with ASD in using Oculus Rift and HoloLens, state-of-the-art Head Mounted Displays (HMDs) allowing users to experience Immersive Virtual Reality and Mixed Reality, respectively. The study focuses on a homogenous target of high-functioning young adults (age 21–23) and aims at evaluating acceptability, usability, and engagement of the two HMDs with respect to such target andproviding general guidelines about applications of the two HMDs.

Keywords

Human-centered computing Usability testing Mixed reality Virtual reality Laboratory experiments People with disabilities 

Notes

Acknowledgment

Authors wish to thank TetaLab people for the fruitful cooperation throughout the study, and Microsoft Italia for their support during the Microsoft sessions in Milan.

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Copyright information

© Springer Nature Switzerland AG 2020

Authors and Affiliations

  • Tania Di Mascio
    • 1
    Email author
  • Laura Tarantino
    • 1
  • Giovanni De Gasperis
    • 1
  • Chiara Pino
    • 1
  1. 1.Università degli Studi dell’AquilaL’AquilaItaly

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