Exploration of the Interactive Narrative Modes and Application Form of AR Animations

  • Shen YongliangEmail author
  • Niu Bosi
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11584)


The purpose of this paper is to explore the interactive narratives and applications of VR animations. Comparative study, literature survey, case study and other methods are adopted. It is demonstrated in the research that, in addition to the improved immersion, VR technology will surely cultivate an artistic experience of animation arts totally different from traditional ones. The paper thus concludes that the strong interactive capability of game engines provides unlimited possibilities for the future interactive design of VR animations while the technical innovation will promote the reform of interactive narration, which will embrace a great many approaches in forms, pushing itself to a deeper level. For example, the control of perspectives, the adjustment of story volume, the manipulation of narrative rhythms and the selection of endings will all help form a vigorous and personalized interactive narration and really hand over the story to the audience.


VR technology Animation Interactive mode Application form 


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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  1. 1.Beijing Union UniversityBeijingPeople’s Republic of China
  2. 2.Beijing Film AcademyBeijingPeople’s Republic of China

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