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Gamification of Eye Exercises for Evaluating Eye Fatigue

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Artificial Intelligence and Soft Computing (ICAISC 2019)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 11509))

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Abstract

Extensive use of computer and mobile devices places large burden on our eyes. To tackle the symptoms of digital eye strain and improve eyesight, the use of eye exercises are suggested. However, few people do eye exercising as it is considered boring. In this paper we apply a serious game approach to eye exercising. We developed a PacMan style game to promote horizontal and vertical eye movements. Eye and game performance characteristics are collected during the game and used to evaluate the onset of eye fatigue during the game. The damped oscillation model is applied to observe the learning and fatigue effects. Analysis of data collected during game sessions from 14 subjects is presented.

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Acknowledgement

The Authors would like to acknowledge contribution to this research from the “Diamond Grant 2016” No. 0080/DIA/2016/45 funded by the Polish Ministry of Science and Higher Education.

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Correspondence to Mindaugas Vasiljevas .

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Vasiljevas, M., Damaševičius, R., Połap, D., Woźniak, M. (2019). Gamification of Eye Exercises for Evaluating Eye Fatigue. In: Rutkowski, L., Scherer, R., Korytkowski, M., Pedrycz, W., Tadeusiewicz, R., Zurada, J. (eds) Artificial Intelligence and Soft Computing. ICAISC 2019. Lecture Notes in Computer Science(), vol 11509. Springer, Cham. https://doi.org/10.1007/978-3-030-20915-5_10

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  • DOI: https://doi.org/10.1007/978-3-030-20915-5_10

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