A Grip Force Training and Testing Device for Old People
Grip force is an important physiological index to reflect people’s healthy status. In this article, we tried to design a grip strength training and testing device for elderly. Through competitive analysis, we found that products in market are not able to record data, show grip force trend, draw users’ attention nor socialize with others. We established old people’s persona and investigated their needs, determined product orientation and main functions. Besides, by portraying their daily activity scenes, we found out several service design touchpoint and discussed solutions according to the touchpoint. The devices were eventually used in three communities and get over 100 people’s data. We have obtained improvement advice to the equipment, and communities has also increased the fitness activities of residents and the monitoring of the health of the elderly.
KeywordsGrip force Gamification Design for old people Service design touchpoint
This research was supported by the National Natural Science Foundation of China (No. 51675476 and No. 51775458).
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