Skip to main content

Role of Narratives in Visualizing Product Form

  • Conference paper
  • First Online:
  • 1525 Accesses

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 952))

Abstract

Designers intuitive responses are often derived from their own experience, but there has been little research that studies the use of narratives rooted in designers’ lived experiences. This paper explores whether the use of narratives could help designers to work more effectively when generating product form. The approach to understanding how designers generate product form considers evidence that comes from observation, experiment, analysis, and reflection. I have drawn upon research literature and the works of contemporary and famous designers to consider the role of narratives in the design process. By building on this narrative schema, designers have discovered that design is not set apart from daily life but springs forth from the visual impressions of their experiences. According to the research results, the use of narrative helps designers to work more effectively on generating product form during the preliminary phase of the design process.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   129.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Notes

  1. 1.

    For Maldonado formal properties were not just external features, but they were also relations which convert an object into a coherent unity of both the producer and the user.

References

  1. Alexander, C.: Notes on Synthesis of Form. Harvard University Press, Cambridge (1973)

    Google Scholar 

  2. Schneller, A.: Scratching the surface: “Appearance” as a bridging concept between ontology and design aesthetics. In: Vermass, P.E., Vial, S. (eds.) Advancement in the Philosophy of Design, pp. 33–49. Springer, Cham (2018)

    Chapter  Google Scholar 

  3. Ritchy, T.: Wicked problems, modelling social messes with morphological analysis. AMG 2(1), 1–8 (2013). http://www.swemorph.com/pdf/wp.pdf

    Google Scholar 

  4. Goldschmidt, G.: The dialectics of sketching. Creativity Research Journal 4(2), 123–143 (1991). https://doi.org/10.1080/10400419109534381

    Article  MathSciNet  Google Scholar 

  5. Sethi, S.: Every design tells a story. In: ICERI2015 Proceedings, pp. 6529–6535. Seville:IATED Publications (2015). https://library.iated.org/publications/ICERI2015

  6. Maldonado, T.: Design education. In: Kepes, G. (ed.) Education of Vision, pp. 122–135. Studio Vista Ltd., London (1965)

    Google Scholar 

  7. Archer, B.: The Nature of Research into Design and Technology Education, pp. 18–26. UK (1992). http://idater.Iboro.ac.uk/wp-content/uploads/AR_LP2_Bruce_Archer.pdf

  8. Cross, N.: Designerly ways of knowing. Des. Stud. 221–227 (1982). https://doi.org/10.1016/0142-694X(82)90040-0

    Article  Google Scholar 

  9. Arnheim, R.: Visual thinking. In: Kepes, G. (ed.) Education of Vision, pp. 1–14. Studio Vista Ltd., London (1965)

    Google Scholar 

  10. Goldschmidt, G.: The dialectics of sketching. Creativity Res. J. 4(2), 123–143 (1991). https://doi.org/10.1080/10400419109534381

    Article  MathSciNet  Google Scholar 

  11. Suwa, M.T.: What do architects and students perceive in their design sketches? A protocol analysis. Design Studies 18(4), 385–403 (1997)

    Google Scholar 

  12. Schon, D.A.: The Reflective Practitioner. Basic Books, New York (1983)

    Google Scholar 

  13. Caplan, R.: Noah’s Archive: Why Designers Can Think, USA (2005). https://www.aiga.org/noah-s-archive-why-designers-can-think

  14. deHarak, R.: Thoughts on modernism. In: Marsack, R.E. (ed.) Essays on Design, vol. 1, pp. 26–28. Booth- Clibborn Editions, London (1997)

    Google Scholar 

  15. Stirling, B.: Sci-Fi Writer Bruce Sterling Explains the Intriguing New Concept of Design Fiction (2012). http://www.slate.com/technology/2018/07/finding-alien-life-wont-be-a-sudden-event.html

  16. Buchanan, R.: Review: metaphors, narratives, and fables in new design thinking. Design Issues, 78–82 (1990)

    Article  Google Scholar 

  17. Sethi, S.: Every design tells a story. In: ICERI2015 Proceedings, pp. 6529–6535. IATED Publications, Seville (2015). https://library.iated.org/publications/ICERI2015

  18. Cross, N.: Designerly ways of knowing. Des. Stud., 221–227 (1982). https://doi.org/10.1016/0142-694X(82)90040-0

    Article  Google Scholar 

  19. Schon, D.A.: The Reflective Practitioner. Basic Books, New

    Google Scholar 

  20. Nadin, M.: Design and semiotics. In: Koch, W.A. (ed.) Semiotics in the Individual Sciences, vol. II, pp. 418–436. Brockmeyer, Bochum (1990)

    Google Scholar 

  21. Narayan, K.: Storytellers, Saints, and Scoundrels: Folk Narrative in Hindu Religious Teachings. University of Pennsylvania Press, Philadelphia (1989)

    Book  Google Scholar 

  22. Carmel-Arthur, J.: Starck (Design Monograph). Carlton Publishing Group, London (1999)

    Google Scholar 

  23. Cross, N.: Design Thinking Understanding How Designers Think and Work. Bloomsbury Publishing Pte, London (2016)

    Google Scholar 

  24. Ibid, p 19

    Google Scholar 

  25. Schneller, A.: (2018), p 47

    Google Scholar 

  26. Polkinghorne, D.E.: Narrative Knowing and the Human Sciences. State University of New York, Albany (1988)

    Google Scholar 

  27. Ryan, M.L.: Avatars of Story. University of Minnesota Press, Minneapolis (2006)

    Google Scholar 

  28. Gausepohl, K.A.: The Storytelling + Design Framework: Design Guidance for the Concept Phase of Medical Device Design (Doctoral dissertation). Virginia Polytechnic Institute and State, Blacksburg (2012)

    Google Scholar 

  29. Lacruz-Rengel, R.: A Theory of Reference for Product Design: The Semantics of Product Ideation (Doctoral Thesis). Birmingham City University, Birmingham (2008)

    Google Scholar 

  30. Mendini, A.: La Fabbrica Estetica. Alessi, Crusinallo (1992)

    Google Scholar 

  31. Ibid, p 22

    Google Scholar 

  32. Morace, F.: The part and the whole. In: Mendini, A. (ed.) La Fabbrica Estetica, p. 85. Alessi, Crusinallo (1992)

    Google Scholar 

  33. Dewey, J.: Art as Experience. Penguin Group (USA) Inc., New York (2005)

    Google Scholar 

  34. Grimaldi, S., Fokkinga, S., Ocnarescu, I.: Narratives in Design: A Study of the Types. Applications and Functions of Narratives in Design Practice (2013). https://www.researchgate.net

  35. Kaushik: The Gaudy South Indian Houses That Inspired Ettore Sottsass (2015). https://www.amusingplanet.com

  36. Galvin, C.G.: Remembering Sottsass: From India to the Westcoast. Damn Magazine (2017). http://www.damnmagazine.net/2017/12/12/remembering-sottsass-2/

  37. Finessi, B.: Giovanni Levanti. Retrieved from viafarini (2010). http://www.viafarini.org/english/shows/levanti.html

  38. Lawson, B.: How Designers Think. Architectural Press, Oxford (2006)

    Book  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Suresh Sethi .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2020 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Sethi, S. (2020). Role of Narratives in Visualizing Product Form. In: Fukuda, S. (eds) Advances in Affective and Pleasurable Design. AHFE 2019. Advances in Intelligent Systems and Computing, vol 952. Springer, Cham. https://doi.org/10.1007/978-3-030-20441-9_31

Download citation

Publish with us

Policies and ethics