Abstract
We provide an efficient algorithm for computing the nucleolus for an instance of a weighted cooperative matching game. This resolves a long-standing open question posed in [Faigle, Kern, Fekete, Hochstättler, Mathematical Programming, 1998].
This work was done in part while the second author was visiting the Simons Institute for the Theory of Computing. Supported by DIMACS/Simons Collaboration on Bridging Continuous and Discrete Optimization through NSF grant #CCF-1740425.
We acknowledge the support of the Natural Sciences and Engineering Research Council of Canada (NSERC). Cette recherche a été financée par le Conseil de recherches en sciences naturelles et en génie du Canada (CRSNG).
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Notes
- 1.
It is common within the literature, for instance in [26], to exclude the coalitions for \(S = \varnothing \) and \(S = V\) in the definition of the nucleolus. On the other hand, one could also consider the definition of the nucleolus with all possible coalitions, including \(S = \varnothing \) and \(S = V\). We note that the two definitions of the nucleolus are equivalent in all instances of matching games except for the trivial instance of a graph consisting of two nodes joined by a single edge.
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Acknowledgements
The authors thank Umang Bhaskar, Daniel Dadush, and Linda Farczadi for stimulating and insightful discussions related to this paper.
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Appendices
Appendix
A Proof of Theorem 2
Proof
First, we show that \(P_1(\varepsilon _1)\subseteq \overline{P}_1(\varepsilon _1)\). Consider \(x\in P_1(\varepsilon _1)\). By Lemma 5(i) we have
Lemma 5(ii) shows that for all \(e\in E^+\), and holds by the universality of \(M^*\). It remains to show that
Suppose for contradiction there exists \(e \in E^*\) such that . By the definition of \(E^*\), there exists a universal matching \(M'\) containing e. Since \(M'\) is universal, . But by our choice of e,
contradicting that x is in \(P_1(\varepsilon _1)\). Thus we showed that \((x,\varepsilon _1)\) is feasible for (\(\overline{P}_1\)), i.e. we showed that \(P_1(\varepsilon _1)\subseteq \overline{P}_1(\varepsilon _1)\).
To complete the proof we show that \(\overline{P}_1(\overline{\varepsilon }_1)\subseteq P_1(\overline{\varepsilon }_1)\). Let x be an allocation in \(\overline{P}_1(\overline{\varepsilon }_1)\). Due to the description of the linear program (\(P_1\)), it is enough to show that for every matching \(M\in \mathcal {M}\) we have
Since it suffices to consider only the matchings M, which are unions of matchings on the graphs \(G[S_i^*]\), \(i \in [k]\). Let \(t_i:=|M\cap E(S_i^*)|\). By Lemma 6 applied to \(x^*\) there exists \(M' \subseteq M^*\) such that and \(|M'\cap E(S_i^*)|=t_i\), for all \(i\in [k]\). Then due to constraints (2) in (\(\overline{P}_1\)) we have
where the last inequality follows since \(M' \subseteq M^*\) and for all \(e \in E^*\).
Thus, we showed that \(P_1(\varepsilon _1)\subseteq \overline{P}_1(\varepsilon _1)\) and \(\overline{P}_1(\overline{\varepsilon }_1)\subseteq P_1(\overline{\varepsilon }_1)\). Recall, that \(\varepsilon _1\) and \(\overline{\varepsilon }_1\) are the optimal values of the linear programs (\(P_1\)) and (\(\overline{P}_1\)) respectively. Thus, we have \(\varepsilon _1=\overline{\varepsilon }_1\) and \(P_1(\varepsilon _1)=\overline{P}_1(\overline{\varepsilon }_1)\). \(\blacksquare \)
B Example of a Matching Game With Empty Core
Consider the example in Fig. 1. This graph \(G=(V,E)\) is a 5-cycle with two adjacent edges 15 and 12 of weight 2, and the remaining three edges of weight 1. Since the maximum weight matching value is \(\nu (G) = 3\), but the maximum weight fractional matching value is \(\frac{7}{2}\), the core of this game is empty. The allocation \(x^*\) defined by \(x^*(1) = \frac{7}{5}\) and \(x^*(2) = x^*(3) = x^*(4) = x^*(5) = \frac{2}{5}\) lies in the leastcore. Each edge has the same excess, \(-\frac{1}{5}\), and any coalition of four vertices yields a minimum excess coalition with excess \(-\frac{2}{5}\). Hence the leastcore value of this game is \(\varepsilon _1=-\frac{2}{5}\).
In fact, we can see that \(x^*\) is the nucleolus of this game. To certify this we can use the result of Schmeidler [38] that the nucleolus lies in the intersection of the leastcore and the prekernel. For this example, the prekernel condition that for all \(i\ne j \in V\),
reduces to the condition that the excess values of non-adjacent edges are equal. Since G is an odd cycle, this implies that all edges has equal excess, i.e.
Combining the four equations above with the leastcore condition that \(x(V) = \nu (G)\) we obtain a system of equations with the unique solution \(x^*\). Hence the intersection of the leastcore and prekernel is precisely \(\{x^*\}\), and so by Schmeidler, \(x^*\) is the nucleolus.
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Könemann, J., Pashkovich, K., Toth, J. (2019). Computing the Nucleolus of Weighted Cooperative Matching Games in Polynomial Time. In: Lodi, A., Nagarajan, V. (eds) Integer Programming and Combinatorial Optimization. IPCO 2019. Lecture Notes in Computer Science(), vol 11480. Springer, Cham. https://doi.org/10.1007/978-3-030-17953-3_31
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