Abstract
Considering the factors of command decision-making, tactical warfare method, weapon equipment, enemy confrontation and natural environment in the process of military operation, the basic environment of distributed command and countermeasure simulation training is constructed by using the simulation and deduction of attack and defense against the red and blue two sides in complex battlefield environment. The battle plan and operational action inspection and evaluation will provide technical support for the rapid upgrading of the information level of military actual combat training. In this paper, the functional requirements of the system are obtained from the analysis of the operational requirements, and the system design is carried out. The system architecture of software and hardware and the typical application process of the system are put forward. On this basis, some key problems which are urgently needed to be solved in the current realization are discussed.
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Zhao, D., Li, H., Xu, W., Zhang, S., Guo, L., Yang, Y. (2019). Research on the Design Method of the Command Simulation Training System. In: Tang, Y., Zu, Q., RodrÃguez GarcÃa, J. (eds) Human Centered Computing. HCC 2018. Lecture Notes in Computer Science(), vol 11354. Springer, Cham. https://doi.org/10.1007/978-3-030-15127-0_56
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DOI: https://doi.org/10.1007/978-3-030-15127-0_56
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