Auditory Attention, Implications for Serious Game Design

Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11385)


Auditory attention is fundamental also in serious games. This paper synthetizes the results of a recent statistical analysis of auditory attention of non-native learners and proposes indications for serious game design. We propose a 3-dimensional difficulty level model that can be applied both for designing game levels and adaptivity to keep a player in the flow. The model suggests using background noise level as a prime factor to increase the difficulty of the game, followed by the length of the stimulus and the semantic complexity of the message. We also propose the concept of a mini-game format specifically aimed at training auditory attention and performance. As a format, it could be easily customized in different context domains and implemented as a service or a game engine plug-in.


Serious game Auditory attention Language skill Non-native learners Attention score Learning environment Adaptivity 


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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  1. 1.Dipartimento di Ingegneria navale, elettrica, elettronica e delle telecomunicazioniUniversity of GenoaGenoaItaly
  2. 2.School of Electronics Engineering and Computer ScienceQueen Mary University of LondonLondonUK

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