Abstract
We present a digital–physical system to support human–computer collaborative design. The system consists of a sensor-instrumented “sand table” functioning as a tangible space for exploring early-stage design decisions.
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Notes
- 1.
We initially intended to explore a third hypothesis addressing learning outcomes but were unable to do so due to an error in data collection.
- 2.
In the case that user-generated designs dominated any configurations on the reference frontier, they were assigned the negation of this distance. Overall, we acknowledge that this choice of reference may limit the validity of our finding to a small time or a small number of function evaluations
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Acknowledgements
This work was supported primarily by the Civil, Mechanical and Manufacturing Innovation Program of the National Science Foundation under NSF Award No. 1635253.
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Law, M.V., Dhawan, N., Bang, H., Yoon, SY., Selva, D., Hoffman, G. (2019). Side-by-Side Human–Computer Design Using a Tangible User Interface. In: Gero, J. (eds) Design Computing and Cognition '18. DCC 2018. Springer, Cham. https://doi.org/10.1007/978-3-030-05363-5_9
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