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Driving Control with Deep and Reinforcement Learning in The Open Racing Car Simulator

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Book cover Neural Information Processing (ICONIP 2018)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 11303))

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Abstract

Vision-based control is a hot topic in the field of computational intelligence. Especially the development of deep learning (DL) and reinforcement learning (RL) provides effective tools to this field. DL is capable of extracting useful information from images, and RL can learn an optimal controller through interactions with environment. With the aid of these techniques, we consider to design a vision-based robot to play The Open Racing Car Simulator. The system uses DL to train a convolutional neural network to perceive driving data from images of first-person view. These perceived data, together with the car’s speed, are input into a RL-learned controller to get driving commands. In the end, the system shows promising performance.

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Notes

  1. 1.

    http://torcs.sourceforge.net/.

  2. 2.

    Video results are available in https://www.youtube.com/watch?v=hUpuE7qL5NQ.

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Acknowledgments

This work is partly supported by the Beijing Science and Technology Plan under Grants Z181100008818075, National Natural Science Foundation of China (NSFC) under Grants No. 61603382, No. 61573353, No. 61533017, and the National Key Research and Development Program of China under Grant No. 2016YFB0101003.

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Correspondence to Yuanheng Zhu or Dongbin Zhao .

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Zhu, Y., Zhao, D. (2018). Driving Control with Deep and Reinforcement Learning in The Open Racing Car Simulator. In: Cheng, L., Leung, A., Ozawa, S. (eds) Neural Information Processing. ICONIP 2018. Lecture Notes in Computer Science(), vol 11303. Springer, Cham. https://doi.org/10.1007/978-3-030-04182-3_29

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  • DOI: https://doi.org/10.1007/978-3-030-04182-3_29

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-04181-6

  • Online ISBN: 978-3-030-04182-3

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