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Developing Smart Learning Environments Using Gamification Techniques and Video Game Technologies

  • Ioannis DeliyannisEmail author
  • Polyxeni Kaimara
Chapter

Abstract

The development of Smart Learning Environments is a complex software engineering process combined with pedagogical principles. Smart pedagogy requirements have advanced beyond the delivery of interactive-adaptive content, which in the past was delivered through single-media systems and applications, to complex multisensory experiences. Contemporary systems are designed to offer customized media-rich interactive scenarios often implemented over various media, featuring technologies that include augmented reality, virtual reality, and holograms. This chapter proposes the combination of gamification with game technologies in order to produce smart learning environments. Within that scenario one may employ the developmental flexibility of game engines in order to achieve high-level content delivery offered by video game environments. This approach offers advanced capabilities to content experts and their targeted audiences. However problems are introduced as the development process is complex and content experts often do not possess programming experience or application development knowledge. This chapter presents how common problems may be resolved via the development of media-rich smart learning environments with the use of proprietary multimedia development environments that do not require advanced programming experience.

Keywords

Augmented reality Cross-media educational content Digital game-based learning Gamification Mixed-reality applications Virtual reality 

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Authors and Affiliations

  1. 1.Department of Audio & Visual ArtsIonian UniversityCorfuGreece

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