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Part of the book series: Lecture Notes in Computational Vision and Biomechanics ((LNCVB,volume 30))

Abstract

Even after years of advancement from telephone technology to video conferencing, it eventually does not provide the environment of real human interaction. It has been a challenge ever since. The system we propose here would provide an environment in the user’s reality, where the user can interact with the person on the other side of the conversation with the help of a wearable mixed reality headset. The user will get a feeling of coexistence with objects and people who are far away. This advancement in technology will lead to a world, where people can connect with others who are only virtually present. This paper will present the technical system for teleporting virtual objects and virtual participants in the real-world environment. It will present a system where 3D audio and real-time communication will help build a more realistic environment with the presence of virtual participants and objects in 3D space.

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Acknowledgements

The paper, its research, and its content is ethically ours and any of the other content used has been correctly referenced to its source. This is to clarify the ethical compliance of our paper to be published in Springer.

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Correspondence to Viken Parikh .

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Parikh, V., Khara, M. (2019). A Mixed Reality Workspace Using Telepresence System. In: Pandian, D., Fernando, X., Baig, Z., Shi, F. (eds) Proceedings of the International Conference on ISMAC in Computational Vision and Bio-Engineering 2018 (ISMAC-CVB). ISMAC 2018. Lecture Notes in Computational Vision and Biomechanics, vol 30. Springer, Cham. https://doi.org/10.1007/978-3-030-00665-5_78

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  • DOI: https://doi.org/10.1007/978-3-030-00665-5_78

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-00664-8

  • Online ISBN: 978-3-030-00665-5

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