Abstract
Recent development of information and communication technologies (ICT) provides information systems (IS) designers with new potentialities to build systems for various purposes. The ongoing digital convergence refers to and discloses new views on the interactive reconfiguration of technological and social arrangements on a large scale in the contemporary society (Tilson et al. 2009). In addition to work-related activities, people use new technologies for increasingly diverse purposes, for example organizing their domestic affairs, for finding information and e-services, and for staying in touch with their friends and relatives (Lyytinen and Yoo 2002; Sørensen and Yoo 2005; Iivari et al. 2010). Different uses of IS can be classified to range from automation, support and mediation to informing, entertaining, artisticizing and accompanying (Iivari 2007). In addition to these seven “traditional” archetypes of IT applications, the emergence of ubiquitous computing and wearable computers supported by wireless technologies and distributed interfaces facilitates the design of innovative new applications for users.
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Notes
- 1.
There is a difference between user participation and user involvement in ISD. User participation often refers to the users’ conscious activies in ISD while user involvement may be passive or active (Barki and Hartwick 1994). User participation is consequently one mode of user involvement.
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Isomäki, H., Pekkola, S. (2010). Introduction: Reframing Humans and Information Systems. In: Isomäki, H., Pekkola, S. (eds) Reframing Humans in Information Systems Development. Computer Supported Cooperative Work. Springer, London. https://doi.org/10.1007/978-1-84996-347-3_1
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