Mediaspace – Meaningspace – Meetingspace

  • Bill Buxton
Part of the Computer Supported Cooperative Work book series (CSCW)

As technology becomes ever more pervasive in our lives, one of the fundamental questions confronting us is how to resolve the increasing complexity that too often accompanies it — complexity which threatens to prevent us from reaping the potential benefits that it offers. In addressing this question, much of the literature has focused on improving the design and usability of the interface to the technologies. In this chapter we investigate another approach, one in which some of the complexity in using the devices is eliminated by exploiting some of the key properties of architectural and social space. Our work is based on the observation that there is meaning in space and in distance. Hence, we can relieve users of the complexity of having to explicitly specify such meaning, as — through appropriate design — it can be implicit, given its spatial context.


Person Space Task Space Computer Support Cooperative Work Medium Space Coffee Table 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.


  1. Bly, S., Harrison, S. and Irwin, S. (1993). Media Spaces: bringing people together in a video, audio and computing environment. Communications of the ACM, 36(1), 28–47.CrossRefGoogle Scholar
  2. Buxton, W. (1992). Telepresence: integrating shared task and person spaces. Proceedings of Graphics Interface ′ 92, 123–129. Earlier version appears in Proceedings of Groupware ′91, Amsterdam, Oct. 29, 1991, 27–36.Google Scholar
  3. Buxton, W. (1995). Integrating the periphery and context: a new model of telematics. Proceedings of Graphics Interface ′ 95, 239–246.Google Scholar
  4. Buxton, W. (1997). Living in augmented reality: ubiquitous media and reactive environments. In K. Finn, A. Sellen and S. Wilber (Eds.). Video Mediated Communication. Hillsdale, NJ: Lawrence Erlbaum, 363–384. An earlier version of this chapter also appears in Proceedings of Imagina ′ 95, 215–229.Google Scholar
  5. Buxton, W. (2006). Space-function integration and ubiquitous media. In M. Shamiyeh (Ed.). Towards and Interactive and Integrative Design Process. Linz, Austria: DOM Publications, 248–271.Google Scholar
  6. Buxton, W. and Moran, T. (1990). EuroPARC's Integrated Interactive Intermedia Facility (IIIF): early experience. In S. Gibbs and A.A. Verrijn-Stuart (Eds.). Multi-user Interfaces and Applications, Proceedings of the IFIP WG 8.4 Conference on Multi-user Interfaces and Applications, Heraklion, Crete. Amsterdam: Elsevier Science B.V. (North-Holland), 11–34.Google Scholar
  7. Buxton, W., Sellen, A. and Sheasby, M. (1997). Interfaces for multiparty videoconferencing. In K. Finn, A. Sellen and S. Wilber (Eds.). Video Mediated Communication. Hillsdale, N.J.: Lawrence Erlbaum, 385–400.Google Scholar
  8. Fields, C.I. (1983). Virtual space teleconference system. United States Patent 4,400,724, August 23, 1983.Google Scholar
  9. Gaver, W., Moran, T., MacLean, A., Lövstrand, L., Dourish, P., Carter, K. and Buxton, W. (1992). Realizing a video environment: EuroPARC's RAVE System. Proceedings of CHI ′92, ACM Conference on Human Factors in Software 27–35.Google Scholar
  10. Ishii, H., Kobayashi, M. and Grudin, J. (1992). Integration of inter-personal space and shared workspace: Clearboard design and experiments. Proceedings of CSCW ′ 92, 33–42.Google Scholar
  11. Mantei, M., Baecker, R., Sellen, A., Buxton, W., Milligan, T. and Welleman, B. (1991). Experiences in the use of a media space. Proceedings of CHI '91, ACM Conference on Human Factors in Software, 203–208.Google Scholar
  12. Sellen, A. (1992). Speech patterns in video mediated conferences. Proceedings of CHI '92, ACM Conference on Human Factors in Software, 49–59.Google Scholar
  13. Sellen, A., Buxton, W. and Arnott, J. (1992). Using spatial cues to improve videoconferencing. Proceedings of CHI '92, ACM Conference on Human Factors in Software, 651–652. Also videotape in CHI '92 Video Proceedings.Google Scholar
  14. Stults, R. (1986). Media Space. Systems Concepts Lab Technical Report. Palo Alto, CA: Xerox PARC.Google Scholar
  15. Tang, J.C. and Minneman, S.L. (1991). Videowhiteboard: Video shadows to support remote collaboration. Proceedings of the ACM-SIGCHI Conference on Human Factors in Computing Systems (CHI'91), 315–322.Google Scholar
  16. Weiser, M. (1991). The computer for the 21st century. Scientific American, 265(3), 94–104.CrossRefGoogle Scholar

Copyright information

© Springer-Verlag London Limited 2009

Authors and Affiliations

  • Bill Buxton
    • 1
  1. 1.Principal Researcher Microsoft Research Building 99/4134One Microsoft WayRedmondUSA

Personalised recommendations