Supporting the Design of Mobile Artefacts for Paper-Based Activities

  • Marco de SáEmail author
  • Luís Carriço
  • Luís Duarte
  • Tiago Reis
Conference paper


Current paper-based activities and practices are highly disseminated and intrinsic to our daily lives. Particular cases such as therapeutic and educational procedures, which rely strongly on paper-based artefacts (e.g. questionnaires, forms, manuals) assume special importance due to their critical content. However, their passiveness, limited interactivity, lack of adjustment, among other problems tend to obstruct personalization, hindering efficiency and preventing users from achieving desired goals. This chapter presents a framework that supports an easy and flexible design of tailored digital artefacts for mobile devices. The artefacts can be adjusted to the users’ needs, providing support to various purposes by coping with and enhancing different procedures. The framework integrates a set of configurable domain-oriented guidelines that aid end-users through the creation of their personalized artefacts. It has been validated through two case studies by providing support to mobile learning and by offering means to achieve ubiquitous cognitive behavioural therapy.


Mobile Device Design Framework Runtime Environment Input Element Output Element 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.



This work was supported by LaSIGE and FCT, through project JoinTS, through the Multiannual Funding Programme and scholarship SFRH/BD/28165/2006.


  1. 1.
    K. Das. Computers in psychiatry: a review of past programs and an analysis of historical trends. Psychiatry Q, 73(4), 2002.Google Scholar
  2. 2.
    A. Przeworski and M. G. Newman. Palmtop computer-assisted group therapy for social phobia. J Clin Psychol, 60(2):179–188, 2004.CrossRefGoogle Scholar
  3. 3.
    K. L. Alford and A. Ruocco. Integrating Personal Digital Assistants (PDAs) in a Computer Science Curriculum. IEEE Frontiers in Education, Reno, Nevada, October 10–13, 2001.Google Scholar
  4. 4.
    S. Garrard. Human–computer interactions: can computers improve the way doctors work. Schweiz Med Wochenschr, 130:1557–63, 2000.Google Scholar
  5. 5.
    K. M. Inkpen. Designing handheld technologies for kids. Personal Technol (3) 81–89, 1999.CrossRefGoogle Scholar
  6. 6.
    J. G. Proudfoot. Computer-based treatment for anxiety and depression: is it feasible? Is it effective? Neurosci Biobehav Rev, 28:353–363, 2004.CrossRefGoogle Scholar
  7. 7.
    J. H. Wright and A. WrightComputer-assisted psychotherapy. J Psychother Pract Res, 6:315–319, 1997.Google Scholar
  8. 8.
    S. Ljungblad, et al. Augmenting Paper-Based Work Practices. Ubicomp 2004.Google Scholar
  9. 9.
    R. L. Mandrik. Supporting Children’s Collaboration Across Handheld Computers. In CHI’;01 Extended Abstracts on Human Factors in Computing Systems, Seattle, WA, March 31–April 5, 2001, pp. 255–256.CrossRefGoogle Scholar
  10. 10.
    D. Pownell and D. Bailey. The Next Small Thing – Handheld Computing for Educational Leaders. Learning and Leading with Technology, vol. 27, no. 8, International Society for Technology Education, 2000.Google Scholar
  11. 11.
    M. Sá, L. Carriço, and P. Antunes. Ubiquitous Psychotherapy. IEEE Pervasive Computing, Special Issue on Healthcare, vol. 6, no. 1, pp. 20–27, January–March, 2007.CrossRefGoogle Scholar
  12. 12.
    M. Sá and L. Carriço. Detecting Learning Difficulties on Ubiquitous Scenarios, HCI International 2007, Beijing, China, July 22–27, 2007.Google Scholar
  13. 13.
    C. Savill-Smith and P. Kent. The Use of Palmtop Computers for Learning. Learning and Skills Development Agency, UK, 2003.Google Scholar
  14. 14.
    N. Segall, T. L. Doolen, and J. L. Porter. A usability comparison of PDA-based quizzes and paper-and-pencil quizzes. (English) Comput. Educ. 45, No. 4, 417–432 (2005).Google Scholar
  15. 15.
    M. Serrano, et al Multimodal Interaction on Mobile Phones: Development and Evaluation Using ACICARE. Mobile HCI’06, pp. 129–136, Helsinki, Finland, 2006.Google Scholar
  16. 16.
    G. Zurita, et al. Analyzing the Roles of PDA in Meeting Scenarios. CRIWG 2006, Spain.Google Scholar

Copyright information

© Springer-Verlag London Limited 2009

Authors and Affiliations

  • Marco de Sá
    • 1
    Email author
  • Luís Carriço
    • 1
  • Luís Duarte
    • 1
  • Tiago Reis
    • 1
  1. 1.LaSIGE & Department of InformaticsFaculty of Sciences, University of LisbonPortugal

Personalised recommendations