Abstract
Artists express emotions through art. To accomplish this they rely on lines, shapes, textures, color, light, sounds, music, words, and the body. The field of virtual humans has been neglecting the kind of expression we see in the arts. In fact, researchers have tended to focus on gesture, face, and voice for the expression ofemotions. But why limit ourselves to the body? In this context, drawing on accumulated knowledge from the arts, this chapter describes an evolutionary model for the expression of emotions in virtual humans using lights, shadows, filters, and composition. Lighting expression uses lighting techniques from the visual arts to convey emotions through the lights in the environment. Screen expression uses filters and composition to manipulate the virtual human's pixels themselves in a way akin to painting. Emotions are synthesized using the OCC model. To learn how to map affective states into lighting and screen expression, an evolutionary model that relies on genetic algorithms is used. The crossover and mutation operators generate alternatives for the expression of some affective state and a critic ensemble, composed of artificial and human critics, selects among the alternatives.
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Melo, C.M.d., Paiva, A. (2009). Evolutionary Expression of Emotions in Virtual Humans Using Lights and Pixels. In: Tao, J., Tan, T. (eds) Affective Information Processing. Springer, London. https://doi.org/10.1007/978-1-84800-306-4_17
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DOI: https://doi.org/10.1007/978-1-84800-306-4_17
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