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Applying a User-centered Approach to Interactive Visualisation Design

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Trends in Interactive Visualization

Part of the book series: Advanced Information and Knowledge Processing ((AI&KP))

Abstract

Analysing users in their context of work and finding out how and why they use different information resources is essential to provide interactive visualisation systems that match their goals and needs. Designers should actively involve the intended users throughout the whole process. This chapter presents a user-centered approach for the design of interactive visualisation systems. We describe three phases of the iterative visualisation design process: the early envisioning phase, the global specification phase, and the detailed specification phase. The whole design cycle is repeated until some criterion of success is reached. We discuss different techniques for the analysis of users, their tasks and domain. Subsequently, the design of prototypes and evaluation methods in visualisation practice are presented. Finally, we discuss the practical challenges in design and evaluation of collaborative visualisation environments. Our own case studies and those of others are used throughout the whole chapter to illustrate various approaches.

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Acknowledgements

This work was part of the BioRange Programme of the Netherlands Bioinformatics Centre (NBIC), which is supported by a BSIK grant through the Netherlands Genomics Initiative (NGI).

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Wassink, I., Kulyk, O., Dijk, B., Veer, G., Vet, P. (2009). Applying a User-centered Approach to Interactive Visualisation Design . In: Liere, R., Adriaansen, T., Zudilova-Seinstra, E. (eds) Trends in Interactive Visualization. Advanced Information and Knowledge Processing. Springer, London. https://doi.org/10.1007/978-1-84800-269-2_8

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