Skip to main content
  • 1051 Accesses

Topology, or the part of it that is most closely related to CG, is the study of surface properties that remain the same regardless of deformations made to an object. When working with nurbs, it is especially useful to understand these properties because nurbs surfaces are made from a very small number of topological types. If you understand these surface types, you will be able to more quickly construct your target object out of nurbs surfaces (Fig. 14.1).

All nurbs primitives are four-sided. This is a topological limitation. To use them effectively, you will have to be able to see this four-sided topology in everything you intend to build. The easiest way to accomplish it is to remember the unfolded carton from the first exercise. When you look at objects, analyze your target to dis- cern how it will unfold in two-dimensional space. By doing this, you will be able to understand its topology, and know how to build the object using four-sided nurbs surfaces.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 44.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag London Limited

About this chapter

Cite this chapter

(2008). Shapes and Topology. In: Computer Graphics for Artists: An Introduction. Springer, London. https://doi.org/10.1007/978-1-84800-141-1_14

Download citation

  • DOI: https://doi.org/10.1007/978-1-84800-141-1_14

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-84800-140-4

  • Online ISBN: 978-1-84800-141-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics