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Virtual Reality Simulator (VRS) for Training Ship Handling Skills

  • Lochlan E. Magee
Part of the Defense Research Series book series (DRSS, volume 6)

Abstract

The Canadian Navy requires the use of training simulators to avoid the high costs and difficulties of training officers at sea. Other factors, such as fleet reductions and growing reliance upon the reserves, have amplified this requirement. The Chief of Maritime Doctrine and Operations (CMDO) requested the investigation of technologies that would enable the development of an inexpensive simulator for training ship-handling skills.

Keywords

Virtual Environment Lesson Plan Simulator Training Virtual Reality Simulator Principal Functional Component 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. Burdea, G., and Coiffet, P. (1994). Virtual reality technology. Toronto: John Wiley & Sons.Google Scholar
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  3. Thomas, M., and Geltmacher, H. (1993). Combat simulator display development. lnformation Display, 4& 5, 23–26.Google Scholar
  4. Singer, M.J., and Witmer, B.G., (In review). Presence measures for virtual environments: Background & scoring instructions.Google Scholar

Copyright information

© Springer Science+Business Media New York 1997

Authors and Affiliations

  • Lochlan E. Magee
    • 1
  1. 1.Defence and Civil Institute of Environmental MedicineNorth YorkCanada

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