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Streaming Data in the Background

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Mastering the Microsoft Kinect
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Abstract

Up to this point, we have learned how to stream data from the Kinect device. We fully understand how to properly open the cameras and acquire color, depth, body, and IMU information.

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Notes

  1. 1.

    Do not confuse this Update() method with Unity’s reserved Update() one. This is not a MonoBehaviour class, so I’m allowed to name it as I like. However, if you prefer to use a different name, such as GetData() or AcquireLatestFrame(), feel free to do so!

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© 2022 Vangos Pterneas

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Pterneas, V. (2022). Streaming Data in the Background. In: Mastering the Microsoft Kinect . Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-8070-6_7

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