Skip to main content

Playing Audio and Video

  • Chapter
  • First Online:
Pro iPhone Development with SwiftUI
  • 1085 Accesses

Abstract

Not every app needs audio and video, but playing audio and video within an app can create an interesting way to deliver information to the user. For example, an app might want to play music or different sounds to alert the user or play a video to demonstrate steps for the user to follow. With both audio and video, an app can provide a more dynamic user experience.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 44.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Wang, W. (2022). Playing Audio and Video. In: Pro iPhone Development with SwiftUI. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-7827-7_12

Download citation

Publish with us

Policies and ethics