Abstract
PowerBomber is a fun little game I wrote while experimenting with pathfinding algorithms using PowerShell. Testing out some code, I ended up actually writing a Bomberman-type game using the game engine code we’ve been studying in this book. I’m going to walk you through each part of the code that makes up the game and briefly go over the algorithm used, which allows the characters to move around the screen on their own. It’s pretty cool stuff, and if you follow along with it, you will become even more proficient in using PowerShell, which is our ultimate goal.
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Waters, I. (2021). PowerBomber. In: PowerShell for Beginners. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-7064-6_21
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DOI: https://doi.org/10.1007/978-1-4842-7064-6_21
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-7063-9
Online ISBN: 978-1-4842-7064-6
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