Abstract
In this chapter, we will look at how we can take existing 3D models and use them in your Augmented Reality scenes as well as discuss the popular free 3D tool “Blender” and how it can be used to create your own 3D models.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2021 Lee Englestone
About this chapter
Cite this chapter
Englestone, L. (2021). 3D Models. In: .NET Developer's Guide to Augmented Reality in iOS . Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-6770-7_13
Download citation
DOI: https://doi.org/10.1007/978-1-4842-6770-7_13
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-6769-1
Online ISBN: 978-1-4842-6770-7
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)