Abstract
In this final chapter, you create a demo game using the default First Person Shooter Template (Blueprint version) that comes with Unreal Engine (Launcher version) and extend it to include various features, such as ammo count, ammo pickup, and so forth. After the features are done, you learn how to package the game for Windows.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2021 Satheesh Pv
About this chapter
Cite this chapter
Pv, S. (2021). Demo Game. In: Beginning Unreal Engine 4 Blueprints Visual Scripting. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-6396-9_7
Download citation
DOI: https://doi.org/10.1007/978-1-4842-6396-9_7
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-6395-2
Online ISBN: 978-1-4842-6396-9
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books