Abstract
UE4 Blueprints is a visual gameplay scripting language based on a node graph in which you connect nodes from left to right. It can create full-fledged games or simple/complex game mechanics, such as those that open the door to level-wide puzzles. The biggest advantage of Blueprints is that you don’t need a programmer to create the logic. Artists can easily make anything they want inside Blueprints and share it with a programmer.
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© 2021 Satheesh Pv
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Pv, S. (2021). Introduction to Blueprints. In: Beginning Unreal Engine 4 Blueprints Visual Scripting. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-6396-9_2
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DOI: https://doi.org/10.1007/978-1-4842-6396-9_2
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-6395-2
Online ISBN: 978-1-4842-6396-9
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