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Introduction

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Part of the Design Thinking book series (DESTH)

Abstract

The art world is interwoven with technology and actually quite innovative and playful. From cave paintings to the use of perspective, novel colors, and lighting, to printing techniques and direct inclusion of machines and code, there are examples of how art broke ground and changed its shape forever. Already before the beginning of the twenty-first century, artists used code and programmed machines to generate art or even be part of it.

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Figure 1-1

Notes

  1. 1.

    https://codingart-book.com/feedback

  2. 2.

    The Processing library can be found here: https://codingart-book.com/library. You can install it using the Processing library manager.

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© 2021 Yu Zhang, Mathias Funk

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Zhang, Y., Funk, M. (2021). Introduction. In: Coding Art. Design Thinking. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-6264-1_1

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