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The SOLID Design Principles

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Design Patterns in .NET Core 3
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Abstract

SOLID is an acronym which stands for the following design principles (and their abbreviations):

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Notes

  1. 1.

    SoC is short for System on a Chip, a kind of microprocessor that incorporates all (or most) aspects of a computer.

  2. 2.

    An anti-pattern is a design pattern that also, unfortunately, shows up in code often enough to be recognized globally. The difference between a pattern and an anti-pattern is that anti-patterns are typically patterns of bad design, resulting in code that’s difficult to understand, maintain, and refactor.

  3. 3.

    Notice we’re using a single & in the evaluation. If you want to use &&, you’ll also need to override the true and false operators in ISpecification.

  4. 4.

    Martin, Robert C. (2003), Agile Software Development, Principles, Patterns, and Practices, Prentice Hall, pp. 127–131.

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© 2020 Dmitri Nesteruk

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Nesteruk, D. (2020). The SOLID Design Principles. In: Design Patterns in .NET Core 3. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-6180-4_1

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