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Actors

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Beginning Unreal Game Development
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Abstract

An Actor is any object that can be added to a Level. In Chapter 2, you were briefly introduced to some of the various types of Actors in Unreal Engine, including Static Meshes, Brushes, Lights, Volumes, and more. In this chapter, you will get a more in-depth look at those Actor types.

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© 2020 David Nixon

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Nixon, D. (2020). Actors. In: Beginning Unreal Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5639-8_4

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