Skip to main content

Tutorials

  • Chapter
  • First Online:
Beginning Unreal Game Development
  • 1768 Accesses

Abstract

In this chapter, you will complete a series of tutorials in which you will create an entire sample game from scratch. When the game is complete, you will be able to control a humanoid character, using a keyboard and mouse or a joystick, from a first-person perspective. The goal of the game will be to find and collect three orbs and reach the end of the level. Along the way, you must navigate obstacles and avoid enemies. If your health reaches zero, you lose the game. Figure 11-1 shows a screenshot of the finished game.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2020 David Nixon

About this chapter

Check for updates. Verify currency and authenticity via CrossMark

Cite this chapter

Nixon, D. (2020). Tutorials. In: Beginning Unreal Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5639-8_11

Download citation

Publish with us

Policies and ethics