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© 2019 Kelvin Sung, Gregory Smith
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Sung, K., Smith, G. (2019). Intervals and Bounding Boxes. In: Basic Math for Game Development with Unity 3D. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-5443-1_2
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DOI: https://doi.org/10.1007/978-1-4842-5443-1_2
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