Abstract
As we have talked about a lot of the theory and psychology behind user experience design, and why it's important for developers to realize how much of an effect this can have on our users – which in turn reflects on our products – we must move on to how we can implement these learnings in our daily work, and specifically how we can use our development skills to benefit our products by lending them to different aspects of the software development life cycle.
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© 2019 Westley Knight
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Knight, W. (2019). Prototype, Evaluate, Iterate. In: UX for Developers. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4227-8_9
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DOI: https://doi.org/10.1007/978-1-4842-4227-8_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-4226-1
Online ISBN: 978-1-4842-4227-8
eBook Packages: Professional and Applied ComputingApress Access BooksProfessional and Applied Computing (R0)
Keywords
- User Experience Design
- High-fidelity Prototype
- Iterative Design Process
- Minimum Viable Product (MVP)
- Usability Testing Sessions
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.