Abstract
When you place a virtual object in an augmented reality view, it always appears in its default orientation such as a cylinder or pyramid appearing vertically. However, sometimes you may want a virtual object to appear in a different orientation. To achieve this, you may need to rotate the virtual object around its x-, y-, and z-axes.
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© 2018 Wallace Wang
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Wang, W. (2018). Rotating Objects. In: Beginning ARKit for iPhone and iPad. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-4102-8_7
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DOI: https://doi.org/10.1007/978-1-4842-4102-8_7
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-4101-1
Online ISBN: 978-1-4842-4102-8
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