Abstract
In this chapter, we will focus on reading the news from our server using GameMaker Studio’s network capabilities. Until now, we have been using a browser to get our information, but now, we will create a new project in GameMaker and try to read the news from inside our game.
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© 2018 Yadu Rajiv
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Rajiv, Y. (2018). Talking to Your Server. In: Developing Turn-Based Multiplayer Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3861-5_5
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DOI: https://doi.org/10.1007/978-1-4842-3861-5_5
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3860-8
Online ISBN: 978-1-4842-3861-5
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