Abstract
Although the literature about test-driven development (TDD) is extensive and qualified, it’s worth discussing TDD in this chapter in relation to game development since it’s an extremely important subject. You will quickly learn about basic TDD concepts and why there is so much poorly tested code out there. You will understand how TDD can be applied to games in code and art and which practices can improve TDD.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2017 Julia Naomi Rosenfield Boeira
About this chapter
Cite this chapter
Rosenfield Boeira, J.N. (2017). Test-Driven Development. In: Lean Game Development . Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3216-3_6
Download citation
DOI: https://doi.org/10.1007/978-1-4842-3216-3_6
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3215-6
Online ISBN: 978-1-4842-3216-3
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books