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The Game GUI

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Abstract

Over the past several chapters, you’ve put together a fairly complete bowling game with 3D graphics, physics, sound, player controls, and automatic camera movement.

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© 2017 Allan Fowler and Philip Chu

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Fowler, A., Chu, P. (2017). The Game GUI. In: Learn Unity 2017 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3174-6_9

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