Where to Go from Here?

  • Allan Fowler
  • Philip Chu


You’ve now completed this introduction to Unity and Unity iOS development, including downloading and installing Unity, developing a simple bowling game in the Unity Editor, getting it to run on iOS, and finally optimizing it to run with decent performance. Since not every Unity feature or game development topic was covered (this book would start to resemble a multivolume encyclopedia set!), I’ll wrap up with a chapter’s worth of “Explore Further.”

Copyright information

© Allan Fowler and Philip Chu 2017

Authors and Affiliations

  • Allan Fowler
    • 1
  • Philip Chu
    • 2
  1. 1.MariettaUSA
  2. 2.Apt 110Huntington BeachUSA

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