Handling Device Input

  • Allan Fowler
  • Philip Chu
Chapter

Abstract

Although your bowling game is up and running on iOS, it’s not quite in a playable state because you don’t have any working player controls. That brings me to the issue of input handling, which is perhaps the most obvious difference between desktop and mobile games.

Copyright information

© Allan Fowler and Philip Chu 2017

Authors and Affiliations

  • Allan Fowler
    • 1
  • Philip Chu
    • 2
  1. 1.MariettaUSA
  2. 2.Apt 110Huntington BeachUSA

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