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Presentation: Screens and Icons

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Abstract

Now that your Climber break is over and the basics of building and running a Unity iOS project have been covered, it’s time to resume your work on the bowling game and get it working on iOS!.

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© 2017 Allan Fowler and Philip Chu

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Fowler, A., Chu, P. (2017). Presentation: Screens and Icons. In: Learn Unity 2017 for iOS Game Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3174-6_12

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