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Getting Started with Construct 2

  • Lee Stemkoski
  • Evan Leider
Chapter

Abstract

Welcome to the exciting world of game design and development! In this chapter, you will learn all about Construct 2, the program you will be using to develop games throughout this book.

Keywords

Game Development Game Design Game Engine Property Panel Layout Area 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Lee Stemkoski and Evan Leider 2017

Authors and Affiliations

  • Lee Stemkoski
    • 1
  • Evan Leider
    • 2
  1. 1.DEPT OF MATH & CSADELPHI UNIVERSITY DEPT OF MATH & CSGarden CityUSA
  2. 2.NYUSA

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