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Putting It All Together

  • Shreekant W Shiralkar
Chapter

Abstract

We began the book by learning about the concept of experiential learning (EL) and its effectiveness over conventional methods in the first chapter. We then leveraged EL through the game-based approach to learn, adopt, deploy, and deliver scenarios in IT. In this concluding chapter, I intend to motivate you to apply your learning so far, and I begin by expanding on the brief for four scenarios, then experiment by making changes to the games; finally, we graduate to experiencing the learning gained by designing new games for scenarios.

Keywords

Experiential Learning Team Coordination Collective Understanding Team Game Transparent Sheet 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Shreekant W Shiralkar 2016

Authors and Affiliations

  • Shreekant W Shiralkar
    • 1
  1. 1.MumbaiIndia

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