More Movement (Basic AI)

  • Ben Tyers


Most casual games involve a player and some form of computer AI (Artificial Intelligence). Basically an AI object will interact with what’s onscreen and what the player does. For example, in a top-down game the AI object may move toward the player avoiding other objects and shoot a bullet toward the player if they’re within a certain range. Usually in the first few levels of a game the AI object will be more forgiving to the player, but higher levels may make the AI more aggressive.


Artificial Intelligence Direct Line Collision Event Sound Effect Resource Tree 

Copyright information

©  Ben Tyers 2016

Authors and Affiliations

  • Ben Tyers
    • 1
  1. 1.WorthingUK

Personalised recommendations