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Lighting, Camera, and Material Effects in SceneKit

  • James Goodwill
  • Wesley Matlock
Chapter

Abstract

In this chapter, you will explore the camera and different views from the camera. You’ll also learn about how the lighting of a scene works and the different type of lights that are available in SceneKit. Along with the lighting, you’ll learn about how the object’s material plays an important role in how the object is lit up and displayed to your user.

Keywords

Ambient Light Node Position Material Effect Material Lighting Camera Location 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© James Goodwill and Wesley Matlock 2017

Authors and Affiliations

  • James Goodwill
    • 1
  • Wesley Matlock
    • 2
  1. 1.Highlands RanchUSA
  2. 2.Kansas CityUSA

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