• Kristian Rother


I started writing my first computer game when I was 16. It was a puzzle game where you had to move bricks and make them disappear. A couple of friends joined the project, and soon the game featured a detailed concept, graphics, levels, and even a penguin mascot (the Linux mascot was yet to be invented). Only the program had to be written. At that time, I was coding in the assembler language on a C64 computer. At first, programming was easy.


Source Code Software Engineering Text Editor Method Agile Python Program 

Copyright information

© Kristian Rother 2017

Authors and Affiliations

  • Kristian Rother
    • 1
  1. 1.BerlinGermany

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