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Designing Classes for Reuse

  • Ervin Varga
Chapter

Abstract

Reuse is reified in various forms across many dimensions. We can reuse code (by importing a class or module into our code base), code and design (by using a full-fledged framework), applications or services (e.g., by creating mashups combining different services into a unified portal), and so on. Software processes are also amenable for reuse, as are requirements and conceptual domain models. Moreover, we might want to reuse existent stuff, or we could also opt to build artifacts for reuse. The topic is really broad. Therefore, we limit ourselves here purely to aspects of reuse pertaining to OO systems, specifically focusing on APIs. In other words, we analyze how APIs can help or hinder efficient reuse.

Keywords

Code Base Software Reuse Control Coupling Version Control System Chess Game 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Ervin Varga 2016

Authors and Affiliations

  • Ervin Varga
    • 1
  1. 1.Expro I.T. ConsultingKikindaSerbia

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