Abstract
Now that you have a basic understanding of the flow node editor, which we will also be using in this chapter so you get some practice, let's switch gears from 2D compositing space to the 4D time dimension.
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© 2016 Wallace Jackson
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Jackson, W. (2016). VFX Pipeline Animation: Using the Timeline Editor. In: VFX Fundamentals. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2131-0_9
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DOI: https://doi.org/10.1007/978-1-4842-2131-0_9
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2130-3
Online ISBN: 978-1-4842-2131-0
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