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Audio

Hear, hear...
  • Steven Goodwin
Chapter

Abstract

Of all the disciplines, game audio is probably the most neglected. (Except maybe testing!) Every time you hear of a game developer who added the audio at the end of the project, you know they’re a game developer who’s neglecting the audio experience. There are probably many reasons as to why it’s left until last, but the importance of good quality audio cannot be understated. The classic example of watching a horror film without the sound demonstrates how necessary audio is to establishing mood and building an environment.

Keywords

Sound Effect Game Engine Game World Creative Common License Game Developer 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Steven Goodwin 2016

Authors and Affiliations

  • Steven Goodwin
    • 1
  1. 1.LondonUK

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