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User Experience

The Crux of UX and Design
  • Steven Goodwin
Chapter

Abstract

Very few teams have a dedicated user experience, or UX, person. Even fewer teams know what a UX person does. For our purposes, the UX is about making the journey that the user takes through the game from screen to screen as simple and as pleasing as possible. The player should be able to flow through the game like a proverbial breeze.

Keywords

Main Menu Function Draw Parallax Effect Space Game Multiple Screen 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Steven Goodwin 2016

Authors and Affiliations

  • Steven Goodwin
    • 1
  1. 1.LondonUK

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